In the ever-evolving landscape of human-machine interaction, the concept of future interfaces has intrigued generations of dreamers, innovators, and storytellers. In a world where technology continually stretches our imaginations, we find ourselves at the crossroads of fiction and reality, pondering what lies ahead. Let's take a journey through time and cinematic realms, from the imaginative 1950s sci-fi to the awe-inspiring marvels of today, to explore the sci-fi scene's promises and how they've materialized in our world. This is an exploration of how films reference existing technology, how technology fuels filmmakers' creativity, how films, in turn, inspire new tech, and examples of fresh visions of interfaces.Written by Alexander in Design
From nothing to state of the art, how we build design systems, for all!
This talk deals with how we build design systems at the current client, and how we got to where we are now. We look at the needs of all types of personas / consumers of the design system and how a design system helps with development, a11y, business knowledge and content. Are you a content manager or a developer? A design system is both for you and for the end user!Written by Alexander in Talks
Enabling developers and designers to speak the same language
Today, more and more development is done in tight relation with designers and UX-designer, triggering the need for a design system that is tightly coupled with both design and code. Up until recent years, the design communication has gone one way, from the designers to the developers.Written by Alexander in Talks